Main | Resume | Work | Education | Portfolio


Winx Club: Mission Enchantix


Powerhead Games
15 West 28th St, Suite 400, NY, NY 10001
2/06 - 5/09

Publisher: Konami

PAL Release Date: March 7, 2008

North America Release Date: October 14, 2008

System: Nintendo DS

My Role: Programming

Game Summary: A sequel to the hugely popular Winx Club: Quest for the Codex, Winx Club Mission Enchantrix features and exciting mix of puzzles and exploration, an expanded Magic Closet where you can design your own outfits and share them with friends, and an all new mode dedicated to accessing exclusive Winx Club artwork, video and music! Following the events of season 3 TV Show, the game grants the girls more spells than ever before, including the mighty Enchantrix transformation, and reveals other parts of the Winx Club universe via visits to Tides, Pyros and many other locations!

Specifics: I wrote Layla's dance minigame. Because of the size of the sprite resizing, I had to use 3D for some of the sprites. Combined with the changing backgrounds and predicting where the character's hands and feet will be (to know where to place the 3D sprites to tap on), the game was difficult to optimize. A single frame of lag could create a difficult disparity between the music and the visuals that would undermine the whole point of the game.

I upgraded Musa's instrument playing minigame that I initially wrote for Winx Club: Quest for the Codex. I also almost completely rewrote and expanded the character customization functionality referred to as the "Magic Closet".


Return to Professional Work